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And yet… it feels like everything else does now.
We’re living in a “bullet point” world-- where attention spans are shorter than ever, and nuance gets stripped down into quick, digestible fragments. But design doesn’t work that way. It lives in:
So what’s a better way to hire designers? Here’s a thought: 1. Paid trial week > 5 rounds of interviews Give a real problem. See how they think, communicate, and execute. 2. Case studies > credentials Show me what broke, what changed, and what actually shipped. 3. Process > polish The middle is where the real skill is—not the final mockup. 4. Conversations > interrogations Make interviews feel like working sessions, not scripted Q&A. The resume isn’t dead… but it’s not the signal anymore. It’s just the checkbox. The real differentiator? • How you think • How you solve • How you deliver in the real world If everyone’s resume looks the same… maybe we’re looking at the wrong thing. Curious how others are approaching this-- Are resumes still useful for hiring designers, or just a formality? #design #graphicdesign #uxdesign #productdesign #creativecareers #hiring #designprocess #portfoliodesign #creativelife #designthinking #designerresume
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Ian Ransley DESIGNIan Ransley is a Bay Area Digital Artist, Graphic Designer and Illustrator who has designed some of the most popular large-scale sporting and corporate events in the world. Archives
March 2026
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